Navigation
Basic Fusion Rules
Normal Fusion
- Ingredient A x Ingredient B = ?
- Consult the game's corresponding demon list to obtain each ingredient's race and base level
- Determine Race R
- Consult the game's corresponding normal fusion chart
- Find the row that starts or ends with Race A
- Find the column that starts or ends with Race B
- Race R = Intersection of the two
- If Race R = None, the fusion is invalid
- For Persona series only: Intersection must lie in upper-right half of chart, if it does not, flip Race A and Race B
- Determine Result R
- Consult the game's corresponding demon list
- Level R = Math.floor((Base Level A + Base Level B) / 2) + Game-specific Normal Level Modifier
- Result R = Next-highest non-special result (neither red nor green) with Race R with base level >= Level R
- If Level R > All non-special results with Race R, the fusion is invalid
- Ingredient A x Ingredient B = Result R
Example 1
- Persona 4 Golden: Current Level 50 Girimehkala x Current Level 31 Mithra = ?
- Determine Race R
- Fusion Chart - Persona 4 Golden
- Moon (row) x Temperance (column) does not lie in upper-right half of chart, so lookup Temperance (row) x Moon (column) instead
- Race R = Temperance (row) x Moon (column) = Hanged (upper-right)
- Determine Result R
- List of Personas - Persona 4 Golden
- Persona 4 Golden Normal Level Modifier = 1
- Level R = Math.floor((48 + 31) / 2) + 1 = 40
- Next-highest Hanged persona with base level >= 40 is Yatsufusa at level 49, but Yatsufusa is green indicating a special fusion
- Result R = Next-next-highest Hanged persona with base level >= 40, Taowu at Level 56
- Persona 4 Golden: Current Level 50 Girimehkala x Current Level 31 Mithra = Base Level 56 Taowu
Triple Fusion
- Ingredient A x Ingredient B x Ingredient C = ?
- Consult the game's corresponding demon list to obtain each ingredient's race and base level
- Ingredient C = Ingredient with the highest current level
- If multiple ingredients are tied for the highest current level, Ingredient C = Ingredient with the highest-priority race
- Consult the game's corresponding demon list for race priority: By default, demons are sorted from higher to lower-priority races
- Determine Race AB
- Consult the game's corresponding normal fusion chart
- Find the row that starts or ends with Race A
- Find the column that starts or ends with Race B
- Race AB = Intersection of the two
- If Race R = None, the fusion is invalid
- For Persona series only: Intersection must lie in upper-right half of chart, if it does not, flip Race A and Race B
- Determine Race R
- Consult the game's corresponding triple fusion chart
- Find the row that starts or ends with Race AB
- Find the column that starts or ends with Race C
- Race R = Intersection of the two
- If Race R = None, the fusion is invalid
- For Persona series only: Intersection must lie in lower-left half of chart, if it does not, flip Race AB and Race C
- Determine Result R
- Consult the game's corresponding demon list
- Level R = Math.floor((Level A + Level B + Level C) / 3) + Game-specific Triple Level Modifier
- Result R = Next-highest non-special result (neither red nor green) with Race R with base level >= Level R
- If Level R > All non-special results with Race R, the fusion is invalid
- Ingredient A x Ingredient B x Ingredient C = Result R
Example 1
- Persona 4 Golden: Current Level 32 King Frost x Current Level 27 Makami x Current Level 32 Neko Shogun = ?
- List of Personas - Persona 4 Golden
- Ingredient C must be Neko Shogun or King Frost
- Because King Frost comes before Neko Shogun in the persona list, Ingredient C = King Frost
- Makami x Neko Shogun x King Frost = ?
- Makami: Race A = Hanged, Base Level A = 27
- Neko Shogun: Race B = Star, Base Level B = 32
- King Frost: Race C = Emperor, Base Level C = 22
- Determine Race AB
- Determine Race R
- Fusion Chart - Persona 4 Golden
- Empress (row) x Emperor (column) does not lie in lower-left half of chart, so lookup Emperor (row) x Empress (column) instead
- Race R = Emperor (row) x Empress (column) = Fool (lower-left)
- Determine Result R
- List of Personas - Persona 4 Golden
- Persona 4 Golden Triple Level Modifier = 5
- Level R = Math.floor((32 + 27 + 22) / 3) + 5 = 32
- Next-highest Fool persona with base level >= 32 is Black Frost at Level 38, but Black Frost is green indicating a special fusion
- Result R = Next-next-highest Fool persona with base level >= 32, Decarabia at Level 46
- Persona 4 Golden: Current Level 32 King Frost x Current Level 27 Makami x Current Level 32 Neko Shogun = Base Level 46 Decarabia